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Bug: 900 THOUSAND staff required for 60 aircraft?

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Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Starlux Airlines » Ven Juin 15, 2018 02:21

Hi AM,

I took delivery of 60 A380s today at once, and when I checked my staff page to hire the agency workers, my agency workers count is at 898,996!!! Yesterday it was at 0. Are you saying that 60 aircraft need 900 thousand people to operate? Please fix this bug. Thanks Playrion! :(
Starlux Airlines
 
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Bug: 900 THOUSAND staff required for 60 aircraft?

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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Ven Juin 15, 2018 09:21

Hey,

Note that the staff required to fly a plane is not limited to the onboard staff, aka pilots and so on, but also the ground staff involved from booking and checking in, all the way to bag claim.

Also, the more planes and lines you have on a given HUB, the more staff you get when buying new ones. This can skyrocket to very high values.
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Starlux Airlines » Ven Juin 15, 2018 09:38

Hi Playrion,

I'm sure this is a bug because 898,996 staff is WAY too many for only 60 planes. As you can see, I had 1,505,887 staff for 1287 aircraft. Now I have 2,405,488 staff for 1347 aircraft. I gained 60% more staff by just adding 60 aircraft! Also, these 60 planes were placed at HKG which is a new hub for me, so no matter what, 900,000 staff increase is unjustifiable. Please fix this issue, my SP due to this bug has dropped 250 million.
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Starlux Airlines » Ven Juin 15, 2018 09:45

Starlux Airlines
 
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Ven Juin 15, 2018 09:59

Here is my Tycoon id: 16045. As you can check, I have 5409 planes, mostly long range PAX. You have 1347 of the same type. You have 2,4M of staff, I'm at 10M. I have 4 times your planes, and 4 times your staff.

Nothing wrong here. This is not a bug. You have the right to think this is not realistic, but then again, so is having a company with 1300 long range planes.

FYI the staff system works in steps. The bigger your company, the higher the step you're at. And the higher the step, the more staff new planes/lines/hubs bring in. You have moved a step forward when you bought your planes, congratulations, but that means new planes come with even more staff.
Moreover, you'll realize that if you actually get to my number of planes, your staff will be higher than mine. This is because I have dozens of mid-range planes, and more importantly cargo planes. We use a cargo/pax ratio when computing your staff. The higher your cargo, the higher the ratio, and the lower your staff. Had I had only PAX planes, I would have even more staff.
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Starlux Airlines » Ven Juin 15, 2018 10:05

Interesting, so you're saying that when I bought the 60 planes, I moved up "a step" in the system, and all my existing planes require more staff now? I simply couldn't wrap my head around how 60 planes resulted in a 60% increase in total staff numbers. If buying 60 planes causes a 260m drop in SP, I don't get how am I supposed to increase profit? I will buy another 30 today and see what the required staff numbers are tomorrow. Thanks for your help.
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Ven Juin 15, 2018 10:13

This is one flaw we have no option but to acknowledge with this system. You understood how it works, and indeed, this literally means that buying planes can result in a SP loss if the additional earnings are lower than the salary increase. If you buy another 30, the staff increase won't be so candid. And so on, until you move up another step.
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Starlux Airlines » Ven Juin 15, 2018 10:23

Ok I see. I respect the top players even more now because the profit margin must be 10% or lower of the turnover... Nice to see a playrion employee enjoying their own game :D
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Spambis » Ven Juin 15, 2018 10:33

Hello Starlux,

This issue was reported to Playrion staff since many times.
There is a post in the French section : viewtopic.php?f=99&t=48079 . By using Google Translate, you should be able to read this one.

We hope that our inquiry will be take into account by Playrion.

Good game
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Ven Juin 15, 2018 10:41

It's not an issue. It's a feature. ;)
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Spambis » Ven Juin 15, 2018 10:51

Kishlin a écrit:It's not an issue. It's a feature. ;)


A feature which is incomprehensible and incoherent is an issue/bug for me :wink:
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Ven Juin 15, 2018 11:00

Yeah, this is entirely perspective related at this point. Just like the cylinder can be a square or a circle, uh.

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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede KillayAir » Ven Juin 15, 2018 19:40

The staffing in this game is already excessive in my opinion. I employ about 1.1 million people and I would need a fleet at least twice the size of the one I've got to fly them all at the same time. Of course the game is not entirely realistic but to employ 900,000 people to run 60 aircraft is beyond a joke.

The only bonus i can see with this 'feature' is that I've been trying to catch Starlux in the rankings for some time, and I am now one place ahead. Not that this is a fair way of doing it.

Simon
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Spambis » Ven Juin 15, 2018 21:12

Kishlin a écrit:Yeah, this is entirely perspective related at this point. Just like the cylinder can be a square or a circle, uh.

Image

Kishlin,

What is the most important ?
Have a feature which is only understood by the staff or the player ?
In this case, the feature is incomprehensible and become a issue for players :wink:

If you like illustration, I have a new one for you :mrgreen: :
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Re: Bug: 900 THOUSAND staff required for 60 aircraft?

Messagede Kishlin » Lun Juin 18, 2018 08:49

I'll reply on a more serious note, since humour doesn't seem to fit on here. This is completely off-context. We're not refusing to confront or ignoring anything. As I said a few messages before, we acknowledge that the staff system isn't as perfect as it could be, and that employee can skyrocket to numbers which does not make any sens. But then again, that's not the only unrealistic feature of the game. But at the end of the day, this won't be changed. At least not in the months to come.
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